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Mandi's Art Blog + WIPs

Girls with swords and pew pew guns

Category Archives: texturing

Persephone the finless porpoise

She’s done! She’s a finless porpoise, an endangered species usually found off of China’s coast as well as in the Yangtze river. I felt it was time to get some experience modeling animals, starting with this one!

Posted bymandiOctober 7, 2008Posted in3d, texturing1 Comment on Persephone the finless porpoise

Astrid Done

“Done” in the figurative sense, that is. Nothing’s really EVER done 😀 But I’m happy with her and I need to move on!

Posted bymandiAugust 18, 2008Posted in3d, modeling, portfolio, texturingLeave a comment on Astrid Done

Astrid Wip 05

She’s not quite done, but she’s pretty far along now! There are some issues I need to iron out with her face geometry and her hands still, but I think she’s my favorite 3d model so far 🙂

Posted bymandiAugust 7, 2008Posted in3d, modeling, portfolio, texturing, WIPsLeave a comment on Astrid Wip 05

Cuda Zuri Updated

Well, she didn’t stay untouched for long! 😀 I posted her on DA and a couple of fellow artists critiqued a number of things, prompting me to change some things about her. I didn’t want to have to ditch the rig I worked for days on, so I stuck with changes that involved only texture […]

Posted bymandiAugust 6, 2008Posted in3d, modeling, texturing, WIPsLeave a comment on Cuda Zuri Updated

Astrid Wip 04

Huzzah for textures! She looks so much better than last time we saw her. Her hands are bugging me, and her face has some dents in it… but sleep first. 😀 Tomorrow’s the last day of my staycation, and I’ll be sad to see it go! It’s been an extremely productive time, as this blog […]

Posted bymandiAugust 6, 2008Posted in3d, modeling, texturing, WIPsLeave a comment on Astrid Wip 04

Astrid Wip 03

This is the worst part of the art process – Astrid has reached the “ugggh, it’s ugly” stage, and the only way out is to work right through it. Many a project has died right here, in the ugly phase 😀 But I think she’ll have a full recovery and go on to live a […]

Posted bymandiAugust 4, 2008Posted in3d, modeling, texturing, WIPsLeave a comment on Astrid Wip 03

Astrid Wip 02

Modeling and smoothing groups are complete! Now I’m working on the unwrap. I can’t wait to paint her textures!

Posted bymandiAugust 3, 2008Posted in3d, texturing, WIPsLeave a comment on Astrid Wip 02

Cuda Zuri WIP 03

I put in several more hours today! Here’s what I added: lots of texture tightening-up, bump maps for both skin and armor unwraps, swords, and the design to the midsection of her armor. I also finally gave her eyelids. Don’t know how I missed that the first time through, but she has them now! All […]

Posted bymandiJuly 27, 2008Posted in3d, modeling, texturing, WIPsLeave a comment on Cuda Zuri WIP 03

Cuda Zuri WIP 02

It’s time yet again for the daily WIP! I got home late today so I only had about 2 hours to put into the model today. I spent most of it on the boots, which are still a bit of a wobbly unwrappy mess. I also added details all over and added some more textures. […]

Posted bymandiJuly 26, 2008Posted in3d, modeling, texturingLeave a comment on Cuda Zuri WIP 02

Cuda Zuri WIP 01

Hullo! Another evening, another few hours of practice! Here’s Cuda Zuri, a warrior elf girl from somewhere far, far away. I’ve spent quite a bit of time on her already, having built her from a similar model I made last year that I decided to spruce up (a lot). The modeling is done, but there’s […]

Posted bymandiJuly 25, 2008Posted in3d, modeling, texturingLeave a comment on Cuda Zuri WIP 01

About Me

Artist, designer, nerd. Don't let me near anything you don't want made better. Or your cake.

Find me on twitter @wygrant or email me at mandi@majoh.com

I use and highly recommend Wacom tablets. (Amazon Affiliate link)

Recent Posts

  • 7-7-15 Kiss you (sketch) July 7, 2015
  • 6-15-15 Let’s shoot (sketch) June 15, 2015
  • Snow Crash’s YT (sketch) June 13, 2015
  • Let’s freeze the game right now (sketch) May 27, 2015
  • Silver cup and spoon still life (wips and done) May 18, 2015

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